Trending December 2023 # Windows Phone Tango With Support For 120 Languages # Suggested January 2024 # Top 21 Popular

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Windows Phone Tango, supposedly the next version of Microsoft’s mobile operating system, is expected to arrive on shelves with support for far more languages than the previous flavors of the platform. Rumor has it that there will be 120 languages supported in the OS as soon as the Tango version is released. This is yet another interesting feature that the platform is expected to pack, in addition to what was previously rumored on it, such as support for low-end hardware configurations. According to LiveSide, Microsoft themselves announced these details on the upcoming iteration of their mobile operating system. While Mango included support for only 35 languages, Tango has been designed with support for 120 languages, a Microsoft speaker reportedly said during a Windows Phone Developer camp in India a few days ago. Tango is the Windows Phone flavor that should bring the platform to more markets around the world, and support for more languages will enable this move. Windows Phone would also become the mobile platform with support for the most languages out there. Android supports only 55 of them at the moment, while iOS offers support for 34 of them. Over the past few months, there have been numerous rumors on what Tango is set to bring along, and some suggested that we would see new media controls and live tile folders packed with it as well. In Tango, the drop down media controls will feature a smaller size, the same as in the initial Windows Phone 7 release. At the same time, the upcoming Windows Phone iteration will enable the creation of folders on the Start screen. Basically, users will be able to group applications together for faster access. Tango is expected to hit devices in the next few months. In fall, Microsoft should launch another Windows Phone release, called Apollo, which is said to be the Windows Phone 8 release (some sort of a Windows 8 twin).

Windows Phone Tango, supposedly the next version of Microsoft’s mobile operating system, is expected to arrive on shelves with support for far more languages than the previous flavors of the platform. Rumor has it that there will be 120 languages supported in the OS as soon as the Tango version is released. This is yet another interesting feature that the platform is expected to pack, in addition to what was previously rumored on it, such as support for low-end hardware configurations. According to LiveSide, Microsoft themselves announced these details on the upcoming iteration of their mobile operating system. While Mango included support for only 35 languages, Tango has been designed with support for 120 languages, a Microsoft speaker reportedly said during a Windows Phone Developer camp in India a few days ago. Tango is the Windows Phone flavor that should bring the platform to more markets around the world, and support for more languages will enable this move. Windows Phone would also become the mobile platform with support for the most languages out there. Android supports only 55 of them at the moment, while iOS offers support for 34 of them. Over the past few months, there have been numerous rumors on what Tango is set to bring along, and some suggested that we would see new media controls and live tile folders packed with it as well. In Tango, the drop down media controls will feature a smaller size, the same as in the initial Windows Phone 7 release. At the same time, the upcoming Windows Phone iteration will enable the creation of folders on the Start screen. Basically, users will be able to group applications together for faster access. Tango is expected to hit devices in the next few months. In fall, Microsoft should launch another Windows Phone release, called Apollo, which is said to be the Windows Phone 8 release (some sort of a Windows 8 twin).

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Hands On With Htc’s Google Phone

T-Mobile, Google and High Tech Computer (HTC) unveiled the highly anticipated Android phone in New York on Tuesday, and I got a chance to try out the new handset at HTC’s office in Taipei.

I chose 42nd street in New York City at the Avenue of the Americas from Google Maps, and once the information downloaded from Chunghwa Telecom’s mobile network, I was able to view the street on the handset’s screen. It’s cool.

There are three ways to navigate a street scene with T-Mobile’s G1, or the ‘Dream’ as HTC calls it.

The most fun was to hit the “compass” function on the handset and move it around by hand. You pan the G1 up and view the screen as if it’s the LCD viewfinder on a digital camera, and you’re looking at building tops or into trees. Pan down and you can see if anyone dropped some coins on the street. Pan around for an entire 360 degree view of the street from where you are, including taxis, buildings, or a guy walking down the street eating a sandwich.

I can’t think of any useful reasons to use Street View — Google Maps is enough to get you where you want to go — but it sure is fun.

The other two ways to navigate on Street View are by using the touchscreen to look around or the trackball at the bottom of the phone.

The applications aspect of the G1 may make it one of the most expandable handsets around. You can already find fun and useful programs from Android, many of them free. And applications are easy to find and download.

I picked ShopSavvy because the demonstration of it looked fun and I wanted to see it in actual use.

ShopSavvy turns the G1’s on-board 3-megapixel camera into a price tag scanner. It starts to scan immediately when ShopSavvy is on, no need to snap a photo or anything. Just run a red line in the middle of the viewfinder over a barcode and it scans the information.

It took me a few tries to scan the barcode of the book, ‘Execution’ by Larry Bossidy, which was one of the few things at HTC’s office with a barcode. But once I got it, it only took several seconds to navigate to a site with a book review and other information, as well as suggestions on where to buy. It costs US$21 new at chúng tôi or $2.50 used at chúng tôi while the retail price listed inside the cover of the book itself was $27.50.

The ShopSavvy application only took about 40 seconds to download. I also downloaded Pac-Man, which took about 33 seconds.

Flipping up the screen, by the way, is the only way to turn the view on the handset screen sideways. Unlike other handsets that turn the screen view sideways when the handset is held sideways, the G1 only turns the screen view sideways when the QWERTY keyboard is showing.

I can’t say I was wild about the handset’s overall design. It’s a bit thick and industrial, especially compared to HTC’s last major release, the Touch Diamond, which is beautifully crafted.

But unlike the Touch Diamond, which is made of a clear plastic that’s a bit slippery, the G1 has more of a rubberized feel for easier handling.

Navigation on the touchscreen was smooth and the software responded quickly to tap commands. The trackball, also worked well, but took a bit of getting used to.

The keypad was easy to use, even with my big thumbs, but I didn’t have a chance to actually type out a message. I did make a phone call, which was easy to do and the voice quality was clear.

One warning to sound out to anyone interested in the G1 (Dream) handset is to take care on your choice of mobile phone service providers.

More likely than not, other service providers will launch a version of HTC’s Dream as well. They may offer better terms.

T-Mobile’s G1 will first be available in the U.S. on Oct. 22 for US$179 with a two-year contract and subscription to a limited data plan for $25 a month or $35 for unlimited data access.

The G1 is currently only available in English, but translation into other languages is already underway, an HTC representative said. It will take six months for the handset to be made available in nearly all languages.

Alipay Payments Supported In Windows Phone 10, 8

AliPay Payments Supported in Windows Phone 10, 8 [Update]

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As a technology journalist, I have to be aware of almost everything that’s happening in the tech world, not only in the Windows or Microsoft world. And many other colleagues of mine are quite aware that right now is the moment when China is becoming a more interesting market for tech companies that it used to be before. Just look at Apple’s numbers for 2012, China is now a very serious market.

China has the biggest number of mobile subscribers and it’s only natural that foreign companies come in China and try to develop their business. And Microsoft isn’t sleeping with regards to this. Recently, Microsoft has announced that they are going to support AliPay as payment method for Windows Phone 8 and so, even for Windows 10, Windows 8. This move is obvious – Redmond needs more traction from Chinese developers and they are willing to do what it takes to obtain it.

Also, recently it was announced that AliPay has reported that in 2012, the amount of their mobile payments has increased by 550%! Yes, that’s right – five times more! Ballmer wasn’t sleeping and he probably instructed his subalterns to get to work. So, as a result, AliPay payments are now possible in Windows Phone 8.

Microsoft adds AliPay as payment option in Windows Phone 8, Windows 10

AliPay for Chinese folks is just like PayPal for Americans and Western Europeans – is a very comfortable method of paying online. But what’s unbelievable is the amount of users it has – almost 800 million. Probably this is what convinced Microsoft to adopt this spread payment option. With this move, Microsoft wants to encourage the app development in the Windows Phone store and also in the Windows 8 one, which  even now seems scarce to some.

Right now, AliPay users can also get a touch of Windows 10, Windows 8 through the Wndows 8 Xbox app, so technically, AliPay payments are also available for Windows 8. If this “experiment” proves to be a success, I think Microsoft will continue and will introduce AliPay as legit payment options for the entire Windows 8 store, as well. Microsoft boasts and say that they are the first large OS to support AliPay as official payment solution. Here’s what else Microsoft said in their announcement:

Needless to say, this is a significant opportunity to reach new users – a good reason to visit the Dev Center to cross-submit your app for the China market today and over the coming months localize or customize your app to increase its appeal to users in China. And if you’re a game developer, Windows Phone 8 now supports Xbox games in China.

Let’s hope that this will have the desired effect and will help developers earn money for their work. And with this occasion I also hope for Microsoft to make it possible to pay with PayPal in the Windows 8, Windows 10 Store.

UPDATE: AliPay Payments is no longer supported in the Microsoft Store. Currently, the Chinese store supports only three payment methods: MasterCard, Visa or Credit Card. If you own an English or US credit, MasterCard or Visa card, you can then buy the apps from the Microsoft UK/US Store.

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Microsoft Describes Portrait And Landscape Support In Windows 8 Tablets

Microsoft describes the work they have been doing on the portrait and landscape support in Windows 8 on a new blog post this week.

The software giant has detailed their approach for other aspect that many people thought was overlooked in the many demonstrations of Windows 8. The company has spent a large number of hours testing and studying how people used tablet devices in labs and in their homes, and with the study they were able to work out users body postures, movements and interactions with various applications. “The number of combinations was staggering, contributing to the basic conclusion that postures, grips, and orientations change fairly frequently”, said David Washington. “Simply put, there’s no one way to hold a device and people naturally seek to find a comfortable position and orientation that feels right for what they are doing with the device at the time.”

Rotation in Windows is fast and fluid.

You can easily rotate your tablet to best suit your task or ergonomic posture.

Developers can easily build high quality and intentional landscape and portrait layouts, depending on the experiences they want to enable.

Windows rotates predictably across the system and apps – keeping the user in control.

Windows 8 Landscape mode

Microsoft supports landscape mode as the most common way to experience Windows, this being in a desktop, laptop or tablet PC. “We’ve designed Windows 8 to be ergonomically comfortable in all orientations. We found that a comfortable posture for using a tablet in landscape is to hold in both hands and touch the screen with your thumbs. For this reason, we’ve designed the majority of the experience to be easily accessible under your thumbs. We also optimized the system to scroll horizontally, which feels fast and fluid in landscape as well as in portrait mode.” -Said Washington.

Windows 8 Portrait mode

Microsoft’s studies have shown that portrait is more used when reading a web page, viewing pictures, and scrolling though emails, because the user can cover more real state. Knowing this, the company tweak Windows 8 design like the on-screen keyboard, file picker, and the new charms to work in portrait as efficient as it works in landscape mode, and switching between modes just works.

Windows 8 Rotation mode

The software maker has put a lot of time working in a seamless rotation between modes, making the experience as smooth as possible or as they call it “fast and fluid”. Microsoft stabilizes the accelerometer in a Windows 8 device before the rotation starts. This is a technique that prevents accidental rotation.

Different screens and aspect ratios

Windows 8 is designed to adapt to any screen and aspect ratio, from the traditional 4:3 square to the 16:9 widescreen and anything in between. Windows will adapt itself and apps to the screen and ratio on the fly. Just keep in mind that for Windows 8 Metro apps to work well, you’ll need a minimum screen resolution of 1024×768. This minimum resolution requirement will ensure that users don’t brake app layouts due to small screen sizes, as we are already seeing some users with this issue.

Source Building Windows 8 blog

Homekit Weekly: Eve Energy With Thread Support Is My Go

Smart outlets are one of the simplest ways to start your smart home journey, and I’ve tried almost all of the ones that support HomeKit. With its new Thread support, the Eve Energy will become my go-to recommendation until other products add Thread supports.

HomeKit Weekly is a series focused on smart home accessories, automation tips and tricks, and everything to do with Apple’s smart home framework.

Regardless if you’re new to HomeKit or a seasoned user, you might not be familiar with the Thread protocol, so let’s catch up, so we’re all on the same page.

At a 40,000-foot view, Thread networking is a mesh networking protocol for HomeKit and other smart home devices with direct peer-to-peer communication and is self-maintaining and self-healing. Even if a smart home device goes off, other devices will still be kept alive, and the network will automatically reconfigure itself as needed.

Many of the technical aspects of smart home devices weren’t necessarily designed originally to be extremely responsive and operated in a crowded environment. With Thread, everything is designed from the ground up with the smart home in mind, which means a special focus is made for low power usage –especially for battery-powered devices.

A Thread network consists of two types of roles: routers and endpoints. And this role is not permanent – if a device is capable of routing, it can be either, depending on the current network situation and use case. Each device on a Thread network is called a node. Eve has a very in-depth article on all the technical details of Thread, but TL;DR, it’s going to be a great technology for HomeKit as more devices support it.

Eve Energy

I’ve long had an appreciation for Eve’s product lineup. Are they always the lowest cost? No, but they are among the most reliable and have a great build quality. The Eve iPhone app might rival Apple’s own Home app as the best way to interact with HomeKit as well.

The new Eve energy doesn’t look a lot different than the old one, but, of course, the secret is in what you can’t see. Smart outlets are useful for turning “dumb” devices into smart ones. You could use them to trigger lamps, turn off your washing machine when water is detected (paired with a floor sensor), turn on white noise machines at night, or really anything that has a hardware off and on switch (oil heater, etc). They’re easy to install and easy to relocate in the future. One of the most common use cases is turning Christmas tree lights on and off during the Christmas season. Using HomeKit, you could turn lights on at a certain time, using Siri on a HomePod mini, or use the Home app to manually turn them on and off. If you don’t own a single smart home product today, smart outlets are the place to start.

What difference does Thread make today?

Eve Energy can act as a Thread router, and so can the HomePod Mini and Apple TV 4k.

Eve devices that support Thread

The Eve Door and Window, Eve Weather, and Eve Aqua join Eve Energy as Thread enabled supported devices.

Installing Eve Energy

Installing Eve Energy with Thread is so trivial that a child can probably do it. Unbox, plug it into the wall and scan the QR code on the side of the unit with the Home app. One minor detail I appreciate about this product is how the QR code is on the side of the outlet. I’ve used some products in the past that are on the back, so it’s tricky scanning it while it’s plugged in.

Use the Home app with Eve Energy

Once the device shows up in the Home app, you’ll have full access to turn it on and off via Siri and using the Home app. One detail Apple supports for smart outlets is setting them to appear as a light, outlet, or fan.

With something like a switched outlet connects to a lamp, a simple automation is to have it turn on at sunset and turn back off at sunrise. If you have a HomeKit enabled motion sensor, you could create an automation where when the motion detector detects motion, it turns the light on but turns off after a few hours. I personally use a motion sensor at the top of our steps to turn on a lamp when motion is detected from 11:00 PM to 6:00 AM, as that means our kids are coming down the stairs.

Wrap up

I am beyond excited to see Thread-enabled devices coming to the market. Eve is getting out ahead of other manufacturers, and I’ll be choosing Thread-enabled devices when I have the option in the future. If you’re looking to start building out Thread support in your home, check out Eve Energy.

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Ios 12 Could Bring Universal Iphone Apps With Mac Support

iOS 12 could bring universal iPhone apps with Mac support

While that might be the typical cadence for an iOS update, the Cupertino firm’s strategy for it has changed considerably, new reports today suggest. In previous years, WWDC has been a fountain of new features, with Apple filling multi-hour-long keynote sessions with new additions to iOS and macOS to a backdrop of developer whooping. The unfortunate footnote to that, though, is the increasing tendency for some of those features to miss their deadlines or arrive with glitches.

A report from Bloomberg suggests Apple is taking a step back as a result, and will focus on refining a more manageable set of upgrades for iOS 12. However, that’s not to say that the list of new features will be disappointing. Indeed there are signs that one of the most hotly-anticipated – not to mention controversial – changes to iOS applications may almost be upon us.

The first such apps to run cross-platform are expected to include macOS compatibility for Home. That’s the iPhone interface for Apple’s HomeKit system, which pulls together smart home devices like connected lights, locks, outlets, and more, into a single location. The Apple TV and HomePod smart speaker can both act as HomeKit hubs, allowing multiple iOS devices to control them whether they’re at home or away.

Apple won’t be the first to push for universal apps. Microsoft has been encouraging developers to do that for some time now, creating software that runs on phone, tablet, laptop, and desktop form-factors, as well as on Xbox games consoles. Meanwhile Google has been doing something similar with Android and Chrome OS.

Other changes in iOS 12 – apparently internally codenamed “Peace” – will include more new Animojis, and expand support for the animated emojis to iPad. That’ll coincide with a new iPad model, too, which will have a Face ID camera on the front just like the iPhone X and thus be able to animate the characters. To further push the technology, Apple is apparently looking to integrate Animojis into its FaceTime video calling service, so that people could have real-time chats as the characters.

iOS 12 is also expected to include a new version of Do Not Disturb, which will increase the flexibility of the system with new customizations. Siri will be more integrated into search, while augmented reality apps using ARKit will gain multiplayer support.

All the same, what’s equally interesting is the list of features that Apple intended initially to include in iOS 12, but has apparently decided to delay. That includes a comprehensive home screen redesign for iPhone and iPad, along with a new interface for CarPlay, its automotive system for reducing distracted driving. A new Photos app has also been pushed back, while iPad owners will need to be a little more patient for tabbed interfaces within apps and split-screen support for two instances of the same app.

The Apple Pencil was also initially intended for new features, but which now will wait. Apple is supposedly working on FaceTime video calling for multiple participants, though again that may not be ready for release in 2023.

While the clamor for new features is always strong – and anticipation for the iOS and macOS previews high at WWDC – it’s not hard to see how Apple’s new strategy could work out better for the company. After all, many new additions to the two platforms generally get lost by the wayside, as just a small handful gain the most attention. If Apple can translate that into greater focus, then it should mean more stability for end-users as well as a more cohesive set of announcements ahead of new iPhone and iPad hardware later in 2023.

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