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The news comes from as an official announcement from Microsoft itself, emblazoned with its prospective acquisition’s biggest game series like World of Warcraft, Call of Duty, and Candy Crush. The acquisition is valued at $68.7 billion with Microsoft buying Activision Blizzard stock shares at $95 each. The deal is being given a full media blitz with a promotional page, press release, blog posts, open letters to employees, and even a map of the proposed management team.

Assuming it goes through, the nearly $70 billion acquisition would be by far the largest in the history of the gaming industry, with Take-Two’s purchase of Zynga earlier this year coming in a distant second at “just” $12.7 billion. For the sake of comparison, Nintendo’s current valuation in terms of market cap is approximately $55 billion in USD.

Activision is one of the oldest developers in the industry, starting way back in 1979, publishing classics like Pitfall, Little Computer People, MechWarrior, and Tony Hawk’s Pro Skater. The publisher survived various crashes and booms to become one of the largest software makers on the planet. It merged with Vivendi in 2008 to create the combined Activision Blizzard, gaining clout from an association with the highly respected developer of Warcraft, Starcraft, and Diablo. Today, Activision Blizzard publishes and maintains some of the industry’s biggest franchises, including Call of Duty, World of Warcraft, Crash Bandicoot, and Overwatch.


The combined Activision Blizzard has had serious troubles over the last few years, caught in a general backlash towards large publishers seeking profit over quality and abusing staff. AB has been specifically criticized for an ongoing collection of social issues, including employee abuse and “crunch” culture, sexual abuse of female staff members (including a highly public investigation by the state of California), lack of accountability for executives, and embarrassing episodes such as an apparent capitulation to the Chinese government when a player showed a pro-Taiwan message on stream.

AB’s issues seem to have been personified in multi-billionaire CEO Bobby Kotick, who’s controlled the company for over 30 years. According to a Wall Street Journal investigation, Kotick was aware of abuse issues inside his company and did nothing to stop them, allegedly shielding abusive executives and even threatening to kill an employee. Despite calls from around the industry to step down, including rare recriminations from partners like Microsoft, Sony, and even LEGO, Kotick remains CEO. According to Microsoft’s press release, Kotick will remain in his position for the time being, reporting to Microsoft’s Gaming CEO Phil Spencer.

Microsoft’s interest in one of the largest publishers in the world is obvious. In addition to bolstering a growing library of exclusive game content for the Xbox console and Windows, it’s attempting to create a platform of streaming games that can be accessed anywhere on any device. The Netflix-style, all-you-can-eat nature of the Xbox Game Pass is shaking up the industry in ways that are still hard to predict — other players like Amazon and Google have invested in game streaming and Sony is reportedly preparing its own similar service. Despite dominating with exclusive titles in the PS4 era, Sony’s position at the top of console gaming seems more precarious as Microsoft continues to strengthen its first-party catalog.

The acquisition still needs to be approved by various regulatory agencies, notably the American Federal Trade Commission (possibly even Department of Justice) and the European Union’s Commission. Both the US and EU administrations are far less friendly to mega-mergers than they have been in the past, so Microsoft’s game-changing purchase is by no means a done deal.

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Can Microsoft Compete In Pc Gaming?

Microsoft. Big-name. Probably the biggest when it comes to computers. Why then, has this mammoth of a computer company always seemed to fall flat on its face when it comes to them establishing their own reliable gaming platform on the PC?

Microsoft Games For Windows

Let’s start by talking about Microsoft and PC gaming by looking at their first foray into establishing a brand on the PC: Microsoft’s Games for Windows.

Games for Windows was Microsoft’s way of trying to beat Steam; their own client on a PC that allowed gamers to purchase and download games on their computer without any real; hassle. The thing is, the Microsoft Games For Windows Store appeared at a time when the Steam Store was already popular amongst PC gamers and gaining traction by the day.

Realistically, Microsoft wanted to manage their computer gaming brand in the same way that they managed their Xbox brand. Console gaming was proving incredibly successful for the computing giant, and they believed that if they could replicate the success of the Xbox on the PC in terms of brand management, then maybe they would start making some headway in terms of a healthy customer base on the PC.

But no such luck. Not only did they have to come up against the competition of Steam, but Microsoft made no real headway in developing games for the PC itself. Arguably, a lot of their success in the console realm of gaming could be pinned to their first-party games being released at the time – Halo being at the forefront of what was popular during that generation, with Gears of War, a new IP to Xbox making a close second.

However, there was no real effort from Microsoft to get these titles released onto PC. Sure, there was a push to get some of their titles onto PC – but these steps were taken years after the original titles had released. In fact, Halo is only now getting its day on PC thanks to the Master Chief Collection being released – but more on that later.

Halo 2 is only now coming to PC, years after its original release

Halo 2 is only now coming to PC, years after its original release

The point is, Microsoft has always struggled in getting their foot in the PC gaming door. It’s entirely believable that there were some in the company who wanted to establish a bigger foothold in the PC gaming community, but either a lack of cross channel support from the Xbox gaming team or a simple unwillingness to split the player base they had built on console meant that the Microsoft Games For Windows brand would never become the giant in PC gaming some wanted it to be, ceasing to operate in 2013.

Reintroducing Microsoft To The Gaming Market

That, however, was the past. Nowadays it seems that there has been a complete overhaul in the Microsoft internal ranks when it comes to gaming. The Xbox One, for example, seemed to be designed as a home entertainment system first, with games coming second to apps like Netflix.

Why? The console released at a time that streaming content was becoming the new normal for a lot of people, with the laptop or computer becoming the new way to enjoy entertainment. Microsoft wanted to make sure that their console was the way to enjoy this entertainment first and foremost, with it being central to a family’s living room.

Features like the Kinect and the Xbox voice interface were promoted heavily in the launch of the Xbox One, and with features like second-hand (or borrowed games) being disallowed on the platform caused a lot of the console player base to initially discount the Xbox One, believing that Microsoft had abandoned the ‘true gamers’ in favor of a console that pandered to a more family-centric, watered-down console experience.

The Xbox One X was considered by many to be Xbox’s true return to gaming

The Xbox One X was considered by many to be Xbox’s true return to gaming

Microsoft took note of this criticism – especially when Sony’s PlayStation 4 began garnering way more attention than the Xbox One was getting. So, what was the next step for Microsoft, whose competition was beating them out when it came to gaming?

More gaming. More production power into Xbox first-party titles, more resources dedicated to an upgraded Xbox One that could beat the PS4 Pro, more teams, and games studios working towards quality first-party titles for the Xbox that would turn it into the premier gaming system it should have been.

Now we are on the cusp of the next generation of consoles – the PS5 and the Xbox Series X  – at least that’s what its called at the time of writing. Microsoft might be putting on a stronger front when it comes to gaming, but they need to get their naming conventions in order.

The Xbox Series X seems to prioritize gaming over any other feature available in a console

The Xbox Series X seems to prioritize gaming over any other feature available in a console

The point is, that with the appointment of Phil Spencer to the head of Xbox and Gaming, there has been a renewed focus on actual gaming from the house of Xbox, and PC gamers will be glad to hear that includes bringing Xbox titles to the PC gaming sphere. How exactly is Microsoft planning to do that though?

Second Time Lucky

Maybe you haven’t heard, but recently the latest installment in the Gears Of War franchise was released, and for the first time ever it wasn’t brought to consoles. Titled Gears: Tactics, the game is an RTS set in the world of Gears of War – traditionally a third-person shooter affair.

If all of this sounds familiar, it might be because Gears: Tactics rhymes with Halo Wars. Halo Wars was another RTS launch by Microsoft, set in the ever-popular Halo universe. The key difference between the two is that Halo Wars came to consoles far before it ever arrived on PC. Why does this matter?

Well, if you are familiar with gaming at all, and I asked you the question: Would you rather play an RTS on PC, or console, most sane gamers would answer ‘Console’. But, This wasn’t to be with Halo Wars (at least until 2024, when Halo Wars 2 would release for consoles and PC simultaneously, alongside a remastered Halo Wars), which meant that a large portion of the real-time strategy genre would be missing out on a potentially huge game.

So, Microsoft has learned from the mistakes of the past. Gears: Tactics released to some really good reviews – and having played it myself I can attest that it’s a great game, well optimized for PC play with a well-implemented turn-based system that kept me hooked throughout the game’s story.

And really, that’s the whole draw of the game – its good. It’s a game designed for PC gamers – no mention has even been made of an eventual console release date, The Coalition (developer) making it clear that this is by every metric a PC game first, even though its part of a tentpole Xbox franchise.

What we have here then is a proof of concept regarding Microsoft’s intent with PC gaming, dedicating some of their resources to creating a well-playing extension of an already popular IP, within a gameplay setting that’s well supported on the platform that it was launched on.

But it doesn’t look like Microsoft is going to stop here.

X Out Of The Box

A few paragraphs ago I talked about Microsoft wanting to manage their PC gaming brand in a similar way to how they managed Xbox, and now they seem to have cracked it – by managing PC gaming as a part of Xbox, rather than as a separate entity.

Look at the last few Gears of War releases (as I’m talking about that series a lot in this article). The Gears of War 4 and Gears 5 port to PC were both handled really well – no major flaws or issues, and whatever you can say about the story and gameplay is irrelevant next to the fact that Microsoft worked hard to ensure that gamers could enjoy a nigh on comparable Gears experience on both Console or PC on the launch day of each game.

Take it back to when Gears of War originally released, and as a PC gamer you wouldn’t see a port for over a year – and even then it wasn’t totally optimized, and not at all the polished experience equivalent to the modern-day releases.

And from what it looks like, this could be the way in which Xbox takes all of their new game releases. Microsoft has already gone on record as saying that a lot of their new first-party games will be made available to PC players as well as Xbox owners from day one – whether those cross-platform titles are going to perform as well as the latest Gears port does is another question; Framerate stutters, AI and rendering all worked seamlessly during my time with Gears 5 on PC, and I would love to see that kind of quality and attention to detail brought to other titles that up until now have only been available on Xbox.

The Xbox Game Pass

So, if Xbox is to be seen as a brand rather than an actual console, how is Microsoft looking to make money from splitting the console and PC gaming audience. You would expect by offering up their games to buy both on PC and on console separately, that’s what anybody would think in a business model like this – but they haven’t.

In a suspiciously altruistic move, Xbox has promised that all of their future first-party games as well as another of other third-party titles will be available to play on the Xbox Game Pass – a Netflix style subscription service that will allow players to not only play the latest titles available from Xbox, but actually download them to their console (or PC), and play them from their hard drive. Take that PSNow and your streaming service.

So, with the addition of cloud saving, this could mean that players can progress so far in a console version of a game, and then switch over to a PC version if they feel they perform better on that platform than the console.

We already see a version of this available in the Master Chief Collection for PC / Xbox One – if you play on both Console and PC, you will see your progress and multiplayer rank, etc transferred from one platform to another, making it very easy for players to jump in and out of the story no matter how they play.

The Game Pass works brilliantly as a tool for keeping gamers invested, and using the Xbox service. In fact, studies have shown that subscribers are more likely to try out different games when using the Games Pass service, with the average player trying out 40% more games than usual when using Game Pass, and exploring 30% more genres than they might be used to.

From a user point of view then, it seems to be a slam dunk – lots of different games on offer to play, with a wide variety of titles to choose from. Is it the same experience on PC as it is on Console though?

The list of games on Xbox Game Pass varies from PC to console

The list of games on Xbox Game Pass varies from PC to console

At the moment, sadly, the answer is no. Whilst the library of games available for PC is exhaustive, it isn’t the same as the list of games available for the Xbox console – nor is the list as long. Now, sure, that’s disappointing for the moment – but it turns out there is a thought process behind this. Microsoft apparently looks at the different types of games that people enjoy playing on each platform and tailor the games available for PC and Console based on these preferences.

Think of it this way: You may love shooters and RTS titles, but you also love playing them because you are at your peak performance with a mouse and keyboard – that means the best FPS and RTS games you play are usually on PC.

Conversely, you like using a controller for racing games and would usually play these on console. Basically, Xbox is tailoring each tier of the Game Pass to specifically address the wants of each platform’s user base.

And, as Game Pass grows it looks like the service is going to improve. Looking at it from the big picture, we are still in the infancy of the Game Pass – once we start seeing the next generation of games being released by Xbox from the massive number of games studios they have been buying up recently, then PC gamers could have a lot more to enjoy from Xbox on PC.

It looks like this subscription service is the way that Microsoft is going to be establishing their foothold firmly in the PC gaming world. Sure, the option will be available for gamers to buy the games from the Steam store (as is possible with the Master Chief Collection for example), but for one low price PC gamers can enjoy Xbox exclusives on their computer – leading into a larger market share for Microsoft itself as far as PC gaming goes – but will it last?

The Future Of Gaming On PC By Microsoft

Speaking from a personal point of view, I think that Microsoft has made a very smart decision in collecting their games under one banner for gamers to enjoy for a monthly fee -it works well for Netflix, Disney+ and all of the other subscription services we are seeing crop up at the moment – and with games being a medium that isn’t as mass-produced as television, it will be much easier to collect them all under one banner.

It’s good for the developers too – its been reported that games receive a boost of in-game player counts by around 60% when they get put on Game Pass, and with microtransactions forming such a big part of the current online gaming industry then Game Pass breathing a second life into a game that already enjoyed a healthy life cycle is something that developers can hardly say no to.

But, what about the future of gaming? And, how do Microsoft’s apparent long term plans tie into what is expected to be the next big step in gaming: Streaming?

Let’s start by looking at Google Stadia. Right now, Stadia is the prevalent games streaming service available to use, with its subscribers able to play games via their internet browser, on their television, on their phone or tablet – basically, however they connect to the internet.

Microsoft are working on their own streaming service

Microsoft are working on their own streaming service

As long as they have a stable internet connection, then it is totally possible for a gamer to travel from their home to work without missing a beat on Doom Eternal – save some input lag. This seems like a great idea; seamless, high definition gameplay in exchange for a stable internet connection; but where Google Stadia falls down is where Game Pass excels.

In order to play the aforementioned Doom Eternal on Stadia, you need to purchase it individually, as you would on the Xbox Store or in Steam. It isn’t available on the ‘subscription’ tier of Stadia, effectively meaning that you have to commit to playing Doom Eternal on Stadia to the tune of $60, without anything physical to prove you own the game.

And, by anything physical, I’m including download data, as of course, you won’t be downloading the game – just streaming it from one of Google’s many servers. If there is a power out, if you don’t have internet, if Stadia has its plug pulled by Google’s higher-ups – then that’s it. No game for you.

Now consider that Microsoft is working on its own version of Stadia, project Xcloud. Now you have two choices, use Stadia, and have to pay a full price for any game you want to play – or use Game Pass and get access to tonnes of first and third-party titles from Xbox shared with your Gamertag, for a lower price.

I know which I would pick.

How does this link into the future of PC gaming though? Well, not everyone owns the latest, $5000 PC to play games on. But they do have access to the internet. If Xcloud is done right, then a lot more people are going to be able to enjoy games like they never have before, and they are going to be able to enjoy them in more places too.

Traveling for a conference and only have your laptop to hand? You can stream Halo. Bored in the library and want a break from studying? Break out the Gears of War stream. It will be that simple to enjoy Xbox level quality games in the future on any PC, as long as a steady internet connection is at hand.

Of course, there is no way that a streaming service can replicate the performance of the most powerful gaming PCs out there – but it’s a start, and for the cost of Game Pass, it looks to be a promising way to keep the Microsoft and Xbox brand at the forefront of PC gaming.

There is a joke online that every two years, Microsoft announces that they are doubling down on their PC gaming efforts. The thing is, as games become multi-platform affairs, and the lines between console and PC gaming become more blurred, it’s more important than ever for Microsoft to encourage and promote cross or even multi-platform play.

The introduction of Game Pass and the future of game streaming is promising though. It seems like this time, Microsoft has actually doubled down on their commitment to PC gaming, as an investment in their own and many gamers’ future.

Bing Deals: Microsoft Enters Daily Deal Space

On Friday, Microsoft launched a new version of Bing Deals that will aggregate over 200,000 of the best local deals from Groupon, LivingSocial, other deal sites, and traditional retailers such as Nordstrom and Target. These partnerships are in addition to Microsoft’s ongoing deal with The Dealmap, which was acquired by Google earlier this year.

Although the number of daily deal sites has recently decreased, there are still over 300 sites serving daily deals. Although consumer interest in daily deal sites continues to increase, many of consumers are experiencing “deal fatigue,” which is primarily a result of being served an overwhelming number of non-relevant deals. In a recent survey, 87% of consumers indicated they would purchase more daily deals if all of the deals were conveniently located on one site.  Bing Deals will allow consumers to quickly search, find, and purchase daily deals without additional clutter in their inbox.

Bing representative Lisa Gurry wrote the following regarding Bing’s new deal aggregator service:

“Instead of building another program, we’re harnessing deals from major providers and retailers, including Groupon, LivingSocial, Nordstrom, Target and many others, to help you cut through the clutter and find the best deals in one central location. Now you have a place to browse, find and purchase. Because we’ve done the work, all you have to do is go to chúng tôi to experience it yourself.”

Although Bing Deals will not be directly competing with Groupon, LivingSocial, Google Offers, or other deal sites, competition in the deal aggregation market niche is also fierce. In spite of the competition, Bing is hopeful that they will be able to capitalize on innovative new deal search features and leverage their current user base to achieve rapid growth. Microsoft also told consumers to expect more money-saving features in the next several weeks.

[Sources Include: Bing Deals & Bing Blog]

Microsoft Deal Will Boost Open Skype Alternatives

When rumors began circulating that Facebook was eyeing Skype for potential purchase, more than a few observers began to get nervous.

Now that Microsoft has bought the VoIP leader, the shock in many circles is palpable. Widely viewed as primarily a defensive move, the acquisition has many wondering how Microsoft will integrate the service with offerings of its own–most notably Windows Live Messenger–not to mention how it will affect the 170 million or so Skype users around the globe.

Microsoft, of course, portrays the deal as purely an enhancement of what’s offered on both sides.

“Skype will support Microsoft devices like Xbox and Kinect, Windows Phone and a wide array of Windows devices, and Microsoft will connect Skype users with Lync, Outlook, Xbox Live and other communities,” it wrote in its press release on the topic, for example.

Not only that, but “Microsoft will continue to invest in and support Skype clients on non-Microsoft platforms,” the company asserted. Currently, there are Skype apps for Linux, Windows and Mac OS X along with Android, Blackberry, iOS and Symbian devices.

Shades of Oracle

Given Microsoft’s track record, however, I find it very difficult to believe that it will invest any resources at all in maintaining Skype for competing platforms in the long run, particularly Linux and Android. After all, the company has a long history of proclaiming its “love” for open source products while simultaneously doing all it can to scare users away from them.

Neither Oracle nor Microsoft, it seems safe to say, places any value on open source offerings, or on keeping their own products compatible with them.

So while Microsoft may keep Skype alive on other platforms for the time being, it’s pretty unlikely that such support will continue over time. The good news is, there are alternatives, and they’ll surely receive a boost from this new deal. Here are just a few contenders.

1. GNU Free Call

As I noted earlier this year, a new effort was recently launched by the GNU Project to create an open source Skype alternative. Called GNU Free Call, the new initiative aims to offer a service that’s secure and usable on all platforms. It will also be available “without requiring a central service provider to register with, without using insecure source secret binary protocols that may have back-doors, and without having network control points of any kind that can be exploited or abused by external parties,” its creators say.

2. Exiga

Ekiga–formerly known as GnomeMeeting–is a free and open source application that offers VoIP and video conferencing for GNOME and Windows. It supports HD sound quality and video up to DVD size and quality, and it supports both the Session Initiation Protocol (SIP) and H.323 protocols, making it interoperable with many other standards-compliant software packages, hardware devices and service providers.

3. Empathy

4. Blink

Available for Linux, Mac and Windows, Blink is a free and easy-to-use SIP client that offers VoIP, instant messaging, conferencing, file transfer and desktop sharing.

5. Linphone

There are many other Skype alternatives, of course–including also Jajah, which looks like a compelling (though not open) alternative. So, when Skype converts to a Microsoft-only service, as I believe it ultimately will, users of other platforms will have plenty of options to choose from.

How To Make A Graph In Excel?

How to Make a Graph in Excel?

Create compelling Excel graphs and charts!

Written by

CFI Team

Published August 1, 2023

Updated July 7, 2023

How to Make a Graph in Excel?

In addition to working with large volumes of data, finance and accounting professionals need to learn how to make a graph in Excel. Data visualization (visual representation of data in charts or graphs) is critical to many jobs. The graphical visualization of data is an effective method to communicate information to readers quickly. Charts and graphs identify trends and patterns in the data, as well as to detect anomalies and outliers.

Among finance and accounting professionals, Microsoft Excel remains the top choice for many tasks, and data visualization is no exception. MS Excel allows for creating various types of charts and graphs. In addition, the templates can be easily modified to improve the financial models. Finally, graphs and charts created in Excel can be exported to other applications to include them in your report or presentation.

Step-by-Step Guide on How to Create a Graph in Excel

The guide discusses the steps to create any type of chart in Excel:

Enter the data in Excel. Also, the data can be imported into Excel from other applications.

Ensure that the data is organized in a table format, and all variables are carefully labeled.

Select the data that will be used to create a graph. Don’t forget to include the labels as well.

How to Edit a Graph in Excel?

Follow the four simple steps above and you can create a graph in Excel. However, if you want your data visualization to be compelling to the readers, you must also know how to edit your graph. It can be done in several ways:

Design: With this button, you can edit the design of your graph. You can add or remove elements on your graph (e.g., axis titles, labels, legend), change the layout or style of a graph, swap data over the axis, change the data range used in a graph, and change the chart type.

Format: The Format option allows for changing the appearance of the graph. For example, you can change the colors of the chart’s elements and add shapes and shape effects to it.

Chart Elements: With this feature, you can add or remove chart elements such as axis, axis titles, chart title, etc.

Chart Styles: This feature allows for altering the style of the chart, as well as the color palette used in the chart.

Chart Filters: This function enables filtering the results displayed on your chart.

Data Visualization Tips

Now you know how to create graphs and charts in Excel. However, it is not the end of the story. Data visualization is not simply stacking several graphs together, but is concerned with the ability to convey the correct message from the data to the reader in a compelling way. Here are some tips that will allow you taking your data visualization skills to a new level:

1. Keep it simple

“Keep it simple” remains the golden rule in data visualization. Always try to make your graphs or charts as simple as possible. Remember that a reader should be able to understand the message that your chart intends to convey quickly.

2. Choose the right chart 3. Pick the right colors

Color is a powerful tool in data visualization. Selecting the appropriate colors for a chart or graph may help your readers to grasp the key pieces of information quickly. When you use the right colors for a chart, remember that too similar colors cannot convey the differences between data points while extremely contrasting colors, as well as too many colors, can be distracting for a reader.

4. Properly label data

Data labeling is crucial to powerful data visualization. For example, it always a good idea to label axes of your chart and main data categories. Nevertheless, be aware that excessive labeling on your chart can be distracting to your readers.

5. Don’t use special effects

Don’t use special effects (e.g., 3D) unless necessary. For example, a 3D feature on a bar chart is not necessary since a bar chart considers only two dimensions. Special effects may only distort dimensions on a chart, and a reader can be easily confused.

Additional Resources

CFI is the official provider of the Financial Modeling and Valuation Analyst (FMVA)™ certification program, designed to transform anyone into a world-class financial analyst.

To keep learning and developing your knowledge of financial analysis, we highly recommend the additional CFI resources below:

How To Make A Handkerchief?

Making a handkerchief is an age-old technique that dates back to early civilizations. It can be used in different and many creative ways. It is also a great way to showcase one’s skills. Handkerchiefs are small pieces of fabric that can be tied around the wrist like a bracelet.

Apart from being fashionable, handkerchiefs are also helpful for keeping your hands dry and cleaning items such as spectacles or goggles. Read on for more details about how to make a handkerchief and its uses.

Step-by-Step Guide on How to Make a Handkerchief

Let’s first identify the supplies needed to make a handkerchief. You need a fabric (you can choose cotton, silk, or other fabrics depending on your liking), scissors (to cut your fabric), a needle (to stitch your fabric), and thread (to sew the fabric together).

Step 1 Step 2 Step 3 Step 4 Step 5 Step 6 Uses of Handkerchiefs

Handkerchiefs are helpful for many different things. They can be used to clean your hands, cover your mouth if you are sick, clean your spectacles, or as a fashion accessory. Handkerchiefs were once very much in fashion and could be used as a currency. They were also commonly given as gifts. Aside from being used as an accessory, handkerchiefs are also great for keeping your hands clean.

If you get something on your hands, you can wipe it off with your handkerchief instead of using your other hand. Handkerchiefs are also great for cleaning your important things such as mobile or laptop. If you get something on your screen, you can wipe it off with your handkerchief, and make the screen clear and completely visible.

Tips on How to Care for Your Handkerchief

If you want to make your handkerchief a durable and valuable fabric, you must take proper care of it. First, clean your handkerchief regularly. You can either clean it by hand or use a washing machine. You can also use fabric conditioner if you want to.

After cleaning your handkerchief, let it air dry and fold it neatly. You should also neatly store your handkerchief. You can either store it in a drawer or a closet. You can also choose to display your handkerchief on a shelf if you want to. If you store your handkerchief in a drawer, you can use a hanger to keep it neatly folded. You can also use drawer organizers to keep things neat.

How to Customize Your Handkerchief

If you wish to customize your handkerchief, you can do so with embroidery or by adding a patch. You can embroider your name or initials onto your handkerchief if you want it personalized. You can add a patch to your handkerchief if you want to be creative.

You can choose to add any design or image to your handkerchief. You can also choose to add a patch with your name or initials on it. You can also tie your handkerchief around your wrist. If you want to keep your hands warm and dry and do not want to use gloves, you can tie your handkerchief around your wrist. You can also use it as a fashion accessory by tying it so that it covers your hands.

Creative Ways to Use a Handkerchief

If you are bored of using your handkerchief for its intended purpose, you can use it differently. You can use it as a bag for small items, such as your wallet or phone if you do not have a bag.


You might find that teaching yourself how to manufacture handkerchiefs is a lot of fun. You are free to use whatever material you like, and the finished product will be crafted according to the specifications you provide. Embroidery and patches are two more personalization choices that can be applied to the item, and either can be used.

Handkerchiefs may serve two functions: first, they can be used to wipe your hands clean, and second, they can be hung up about the house as decorative elements. As a token of your love and concern for those your dears, you can choose to present them a handkerchief. For various designs on it, you can check with various options, including the Internet.

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