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You’re pretty familiar with augmented reality (AR) if you’re one of the millions of Pokémon Go enthusiasts who has spent the past two years hunting down and snapping photos of anomalous creatures that appear superimposed on the real world through your smartphone screen.

For those who aren’t familiar with AR, it’s a technology that overlays a static or dynamic computer-generated image on your view of the real world through a device interface, giving the effect of the image being part of the real world.

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Beyond addictive games like Pokémon Go, augmented reality apps are quickly changing how people think and learn by taking on the job of visualizing possibilities for us. With AR, we gain a whole new perspective of the world.

We can make decisions faster and with more clarity, and we can easily understand complex information that previously required a daunting path to knowledge.

There are hundreds of augmented reality apps for iOS that are providing these benefits across a range of contexts, from information consumption to sports to design and more. But because there are so many AR apps available, there tends to be a lot of overlap. Here are 10 for iOS worth downloading.

1. Bookful (free with in-app purchases available)

If you have kids, babysit or teach young children, Bookful is the perfect augmented reality app to download for iOS. You can make in-app purchases of interactive books or access a limited number of free books to read in 3D or AR.

You have the ability to swipe pages, zoom in and out, rotate and move books as they come to life on your device’s screen, with characters and other story elements popping out of the virtual pages.

What’s great is kids can also manage the app pretty easily themselves thanks to an option to play narrated versions of the books. In addition to reading or having the books narrated, kids can also play games based on the content of the books to help them understand the stories better as well as develop their cognitive skills.

2. CARROT Weather ($4.99 with in-app purchases available)

They don’t call CARROT Weather “the crazy-powerful weather app” for nothing. This app takes meteorology on your smartphone to a whole new level. Not only does it provide deep weather data you would expect from any weather app, but it also shows you weather patterns and offers an AR option that provides overviews you can swipe through and screenshot.

But what might be the best thing about CARROT Weather is how entertaining it is. The app is injected with witty humor and has its own curmudgeonly persona called OCULAR_SENSOR that responds to your actions with quips. 

The app also spices things up with gamification features like Secret Locations—find all 51 secret locations the app has “hidden” on its global map—and Achievements, which are completed when you experience things like winds of 10 mph or greater for the first time. Overall, CARROT Weather is an augmented-reality-enabled app you’ll never grow bored with.

3. Golf Scope (free with paid premium option available)

Golf is one of those games you could play for years yet never improve much at. It takes athletic prowess and analytic acumen. The latter is probably where most people never get it right, if only because it actually takes time to learn how wind affects a drive, or how a slope affects a putt. Here is where an augmented reality app like Golf Scope can really help you up your game. [Note: app no longer available]

Features like Green Map show you contours, elevation, and distance displayed in 3d on the putting green, while Aim Target shows you where to aim.

Other features help you measure the speed of any green, where the break is so you can line up a perfect putt and how much power to putt with. Other features augment your putting game as well. A premium subscription gives you access to all of the technology this augmented reality app provides.

4. INKHUNTER (free with paid ad-removal option available)

Thinking about getting a tattoo? Deciding what to get is hard enough. Deciding where to get it can be just as difficult. Making sure what you want will look good where you want it is the biggest struggle.

INKHUNTER is an augmented app that cuts through these challenges. It lets you select tattoos from its image database or upload your own images, then adjust the transparency and color.

Once you have that set, INKHUNTER will superimpose the image onto the real world through your smartphone screen, allowing you to position and resize the tattoo image on your skin.

When you have the image just where you want it, capture a screenshot to analyze how the tattoo would look on you. Another option allows you to make the image 3D by drawing three lines on your skin that INKHUNTER recognizes and uses as a base from which the image pops out.

5. iScape (free with in-app purchases available)

It’s one thing to throw some mulch around a few bushes in a gardening bed and call it a day. But most people kind of wing it when it comes to actually designing the landscaping around their home or office unless they hire a professional or company with the skills to do it for them.

iScape is the augmented reality app that empowers any landscaping dilettante to actually understand what they’re doing from an aesthetic and logistical standpoint.

iScape uses AR with design tools that let you outline and visualize designs with flowers, shrubs and trees in areas where you want to landscape or plant. It offers a database of thousands of plants from which you can insert into your outdoor or indoor setting.

It also provides in-depth information on each plant so you know what you’re working with in terms of how much light or what kind of soil it needs as well as how it grows and how to plant and raise it.

6. JigSpace (free)

Learning how the world works from a textbook has never really been the best method. Experiencing the world, interacting with it, has. JigSpace is an augmented reality app that brings that experience to your phone.

It takes complex subject matter–layers of the earth, parts of the cell, even spaceships and microwaves–and gives you a 3D analysis of them through AR. These are called “Jigs” in the app. As JigSpace delves into a Jig, giving you a step-by-step breakdown of what it’s made of, you get to see the most detailed innards of a thing and learn its parts.

This brings learning into the real world, JigSpace says, helping you not just learn more but also understand what you’re learning better than you would have by looking at a diagram in a book.

Right now, this augmented reality app provides a limited number of Jigs available in its database, but soon you’ll be able to create your own Jigs and share them with others, naturally growing the JigSpace library of 3D models available in AR that take learning to a new level.

7.  PLNAR (free, then pay-as-you-go and paid upgrade options)

Whether you’re a DIY homeowner, a licensed contractor, or an insurance adjuster, PLNAR is the perfect augmented reality app for getting measurements of interior space and creating a 3D model of it in real-time.

Using AR technology, PLNAR allows you to capture the dimensions of a space and specify things like doors and windows through your phone, rather than using a laser or tape measure.

The photos you then capture or the 3D models you generate are useful in several contexts, from showing a client how you’ll help them with the space they have to create more accurate estimates and adjustments for insurance claims.

By paying to upgrade to PLNAR Pro, Team, or Enterprise options, you get even more functionality, like branded reports and API webhook options.

8. Sky Guide (free)

Do you ever lie out on the lawn on a summer night and look up at the stars? Maybe if you live in a rural area, but if you live in a city, it’s unlikely you’ll see anything significant.

And even if you can see the vast cosmic dusting of stars and planets above us, it’s not easy to know what you’re looking at, unless you’re an astronomer. Sky Guide is an augmented reality app that helps you see and understand what’s floating around in the universe, from any angle at any time.

Regardless of what direction you point your device, Sky Guide can show you stars and constellations and tell you what we know about them. In addition to the AR-enabled functions at the core of the app, Sky Guide plays relaxing atmospheric music in the background to give you an out-of-this-world experience.

Extras include space station trajectory tracking, an option to travel through time and see how objects in the universe have moved, news about the universe and much more that will turn you into an amateur astronomer in no time.

9. Tonic (free)

There are certain instruments people often resort to when they decide to take on the challenge of learning to play music–guitar, violin, drums. But, of course, the piano reigns as the most popular.

It’s easy to dabble with, but a struggle to master. Tonic is an augmented reality app that makes learning the piano a little easier.

The app’s AR technology lets you see over 130 piano chords with blue dots it places on your piano keys, with chords available in flat or sharp modes and three octaves to choose from.

Tonic’s chord dictionary lets you see the notation of the chords in its database and tells you their root notes. It works with 88, 76, 61, 49, and 25 key pianos, so regardless of what you’re using to learn this classical instrument, Tonic is the augmented reality app that can help you make sense of the ivory you’re trying to create beautiful sounds with.

10. Wayfair (free)

If you thought IKEA was all the rage, think again. Wayfair offers the world’s largest selection of home goods, offering over seven million products, and you get access to all of them through its shopping app.

Better yet, the app offers an augmented reality feature called 3D View in Room that allows you to see life-sized versions of products in any space. On top of that, you can arrange products in a virtual room with Room Planner, enabling you to design the ideal space in an app before making it a reality in your own home, office or other space.

Other benefits of the app include fast, mobile-optimized checkout; professional design inspirations with Shop the Look; and a way to save ideas with Idea Boards.

So if you’re looking to update a space, think twice before heading to a home-furnishing store–jump on Wayfair and start visualizing how your space would actually look with the furniture and decor you want in it with this AR app.

Are You Ready for AR?

For many, AR is a new concept they either haven’t taken the time to explore or haven’t considered particularly useful in their lives–aren’t normal iOS apps good enough?

But many augmented reality apps truly offer a new and useful experience that augments your day-to-day habits and rituals or provides a way to expand your curiosity and knowledge across a range of contexts. Start with these 10 augmented reality apps for iOS worth downloading and see where AR takes you.

Are there other augmented reality apps for iOS you think are worth downloading? Let us know on Twitter what they are and why you think they’re useful.

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Why Virtual Reality Is Better Than Augmented Reality For Gaming

Let’s get this out of the way: I have not tried out Microsoft’s new augmented reality HoloLens device yet. That means it’s extremely dangerous for me to write this article. There’s a chance I come to regret all the words I’m about to write—that in twenty or thirty years some poor child with HoloLens eyes looks up at me from the ashes of the apocalypse and says, “Old man, what’s the dumbest article you ever wrote?” And I’ll say, “The time I wrote that HoloLens (and augmented reality in general) is not great for gaming.”

Image: Susie Ochs

Here’s Microsoft’s mocked-up version of what the Minecraft demo is like for users.

I’m not against augmented reality in general. In fact, I was one of the few people who really wanted to see Google keep working on Glass, not because I thought the original hardware was great but because I wanted to see what twenty years of iteration could accomplish. Some of the demos Microsoft used with HoloLens—rewiring a light switch, working on 3D models—sound great. Others—walking on Mars—sound like they’d be about equally good in augmented reality as virtual reality.

Gaming? That’s where it breaks. 

AR versus VR

Every augmented reality game I’ve played has been generic and lame, once the initial “Holy Expletives!” shock wears off. Why? Because they need to be. It’s how augmented reality works.

Another “recreation” of that Minecraft demo.

In virtual reality, developers create and control the entire environment. It’s basically a video game, right? You’re constructing a virtual world for someone to inhabit, meaning you can—for instance—tell him or her a story by precisely placing various trigger events, controlling lighting, controlling characters, et cetera. Players navigate this virtual world via some sort of input, but sit or stand in a single place in the physical world. 

This is how story works, even when it’s a game that’s procedurally generated—like, say, the Oculus Rift demo Dreadhalls. The developers of Dreadhalls don’t necessarily know what the layout of each level is, but it’s always going to fit into some set of parameters controlled by the creators.

Not the same in AR

Yeah, give me this in virtual reality.

And, not knowing when to trigger the “climactic boss battle,” it’s all kind of left to chance and you end up fighting the big baddie in your broom closet. Well, your broom closet that’s cleverly made to look like a boiler room that’s two feet deep and three feet wide.

Oh well, bad luck. Run the game again, right? Except there are only so many times you can play the same level layout. Your house isn’t changing. There are still walls where there were walls last time around. Still a broom closet where there was a broom closet before, except maybe this time the broom closet just has some ammo in it instead of a boss crammed between two boilers.

What do you need to do to get a new level? I guess bring HoloLens to a friend’s house?

Image: Microsoft

Using your normal computer desktop projected onto the walls doesn’t need to fundamentally change each time you experience it, the way games do.

At first it was incredibly cool. “Oh yeah, the walls in the game are actually the walls of this room.” But it’s basically a lightgun game. You can’t simulate me walking out the door into another room, because I’m physically stuck in this one hotel room. Everything that’s ever going to happen in the game needs to be able to accommodate that restriction, or even be able to work in a 2 ft.-by-2 ft. closet if that’s where I happen to be located.

AR: Good for plenty, just not traditional games

That lack of control is the real problem with augmented reality gaming. Nothing else. Talk to people on Skype while walking down the street? Fine. Fix a light switch? The worst that happens is you learn how to rewire a light switch while not actually sitting next to a light switch.

But games and stories require control. Otherwise, everything becomes somewhat of a generic humdrum regulated by chance, with no real progression possible. How long can a lightgun game interest you? And I don’t mean like House of the Dead. I mean a lightgun game regulated by the furniture you’re surrounded by, so you always know there are the same 10-15 spots for enemies to emerge from for the entire time you’re playing.

Here’s another example of a great use of augmented reality: a visual task that doesn’t really need to progress or change as you use it.

Not to mention that Microsoft used Minecraft, a game that is unlike any other game on the market. In its purest form, Minecraft is a virtual Lego set. Lack of control doesn’t matter to Minecraft. Build on your coffee table. Build on your stove. Build on your bed. Why should Minecraft care? There’s no real story except for what you build. It’s a toy box.

Similar games—ones that rely on user creativity more than traditional bastions of story, design, et cetera—may work fine in augmented reality. (PCWorld’s Mark Hachman certainly enjoyed his time with Minecraft when he tested HoloLens.) But the market can’t support too many of those types of games, and HoloLens isn’t really an Oculus Rift competitor under those restrictions (at least as far as gaming is concerned).

And again, this wouldn’t even be a discussion except that Microsoft demoed HoloLens alongside Minecraft and made it a discussion. I don’t see people talking about how Google Glass is going to come along and kill Oculus. They’re different products, designed for different things, and that’s absolutely fine.

Gaming, though? I’m pretty sure I’ll pin my hopes on virtual reality. Now, some enterprising developer go prove me wrong.

How Augmented Reality Will Transform The Workplace Of The Future

Both augmented reality (AR) and virtual reality (VR) have the potential to fundamentally change our lives for the better. This change could be most prevalent in improving how we work and collaborate with others. 

According to data from a survey conducted by Grid Raster, as many as 56% of businesses are already utilizing some form of AR or VR technology in the workplace. This figure is only likely to increase over time as the technology continues to mature. 

“I don’t think there is any sector or industry that will be untouched by AR,” claimed Apple CEO Tim Cook, but how will this alter the workplace of the future? 

With the potential use cases for augmented reality ranging from improving remote collaboration to bringing new levels of efficiency to core HR processes like the hiring and onboarding of new recruits, let’s take a deeper look at the ways in which AR can transform the workplace of tomorrow: 

Reaching New Levels of Inclusivity

With more companies utilizing digital transformation to build hybrid workplaces, there’s ample room for technology to make remote work more collaborative and immersive. At present, video collaboration technology like Zoom or Google Meet struggle to deliver the level of collaboration that employees are used to. Only 19% of employees feel more present in meetings through video conferencing, and only 15% agreed that they lead to better levels of collaboration. 

“Companies need to think about the immersive experiences that will support distributed teams and build culture and connection in a virtual environment,” explained Brynn Harrington, vice president of People Experience at Meta. “Interestingly, 69 per cent of workers and leaders say they would like meetings to be more immersive and engaging, and 55 per cent think it should be easier to join virtual meetings when they’re on the move.”

“We are building for the metaverse in a way that works across 2D and 3D surfaces; is interoperable across devices, from mobile and desktop to VR; and suits a range of user circumstances, such as working in the field or on the go,” Harrington added.

Augmented reality collaboration could mean that colleagues will be able to hold more immersive meetings in remote locations and utilize visualizations to better share complex insights into vital processes. AR could also be used for in-house meetings where participants can effectively illustrate their suggestions, points, and hypotheses. 

Effective Data Management

For many companies, the matter of keeping client data safe and secure is essential in maintaining a healthy reputation. Augmented reality technology can transform how businesses can store and sort the data that they compile. 

Rather than waiting for access to be granted for documents between team members, teams can access different forms of data via AR interfaces. With both augmented and virtual reality technology, firms can manipulate and access data in a more collaborative manner. 

Not only can this pave the way for more effective real-time data management, but it can also help businesses to work more efficiently with time-sensitive data. 

As we touched on earlier, augmented reality can also be a great means of making complex data more immersive. Through the use of repurposing infographic presentation templates, it could be possible through AR to share big data in a more engaging way for presentation participants. 

Taking Employee Training to the Next Level

One of the most impactful areas that augmented reality can help to benefit the workplaces of tomorrow is through employee training and onboarding. It’s through the likes of AR and VR that businesses can deliver effective training programs to employees regardless of whether they attend the office every day or are based on the other side of the world. 

In all, XR solutions can be a great asset in helping learners to retain information up to four-times faster than typical classroom settings, and this more in-depth approach to education can easily be implemented into working environments for a broad range of industries. 

With platforms like ARuVR, an extended reality (XR) solutions provider focused on enabling enterprises to onboard students through a variety of reality technologies, the prospect of incorporating augmented reality into existing HR processes are likely to become commonplace sooner rather than later–the benefits of which will be well received across physical and remote working environments. 

Although both AR and VR technology in the workplace is still in its fledgling phase, we’re starting to see them both evolve into the mainstream and begin to deliver on their promise to improve the future of work. These new technologies are likely to transform the workplace through more efficient measures and greater levels of personalization and collaboration for employees. It’s likely to be through the implementation of AR technologies that companies can truly deliver on digital transformation and hybrid working initiatives. 

Read more related articles:

Auxo For Ios 5.1.X Now Available On Cydia

Auxo — the popular jailbreak tweak we covered in depth last week — is now available on Cydia with iOS 5.1 support in tow. As you may recall, the initial version only supported iOS 6 out of the gate, and many users, pined for iOS 5.1 support, since a great majority of jailbreakers have chosen to remain on 5.1 firmware for obvious reasons.

Thanks to developer, Kyle Howells, who assisted with porting the tweak, the team behind Auxo was able to meet its turnaround time for adding support for the older iOS firmware. Did the team have to make any sacrifices in order to bring such an awesome tweak to iOS 5.1? It sure doesn’t look like it to me. Check inside as we go hands on with Auxo for iOS 5.1 on video…

As you can see from our video, Auxo for iOS 5.1 works exactly like it does on iOS 6.x. In fact, you’d be hard pressed to find a difference between the two. If anything, the new version of Auxo with 5.1 support works even better, because it adds bug fixes, performance upgrades, and new languages.

The video that I included with this post is designed to show you how the tweak works on the lesser firmware, and it’s not an in-depth dive into all of its features. If you haven’t read our original synoposis of Auxo, or you’re still wondering what all of the fuss is about, then I urge you to check out our original post about the tweak. There, I broke down every aspect of Auxo in full detail, and also included a more in-depth video that what accompanies this post.

While most iPhone 4, iPhone 3GS, and iPod touch 4G users could have easily upgraded to iOS 6 in order to run Auxo, jailbroken iPhone 4S owners had no such luxury. Now, with the introduction of Auxo 1.1, users of the jailbroken iPhone 4S can enjoy the improved app switching experience on much faster hardware. Sadly, I lost my jailbreak for the iPhone 4S, so I am patiently waiting for an iOS 6 jailbreak for that device, and obviously, I’m looking forward to running Auxo on my iPhone 5 as well.

So what’s next for Auxo? Well, the most logical next step for the team is to implement iPad support. Auxo is the type of tweak that would translate well on the iPad’s larger screen, and the team has assured me that they are working diligently to bring the experience to Apple tablets.

I won’t say I was skeptical, but I was a tad doubtful whether Kyle Howells could bring Auxo to iOS 5 in an accurate fashion. I guess I shouldn’t have been skeptical at all, after all, this is the same guy who brought us great tweaks like MountainCenter, along the marvelous SwipeSelection and Emblem, which were both featured as one of our top tweaks of 2012. Given his track record, I should have realized that if anyone could have pulled this off during the short time allocated for its completion, it would have been Howells.

Update: as many have pointed out, this release is for iOS 5.1.x only, not necessarily 5.x. For instance, if you’re running 5.0.1, it won’t currently work. Sorry for any confusion this may have caused.

10 Best Styluses For Ipad Worth Buying

Every time Apple Inc launches a new iPad, we expect something huge! Like Steve Jobs would have envisaged, when he launched first iPad, it is more than a common Tablet PC. Now, Apple iPad is a widely popular and versatile-in-use device that competes with high-end Smart devices.

That being said, you cannot go and pick up a random stylus, since different styluses are made for different purposes. Some styluses are good for drawing while others are meant for quicker note-taking. In this post, however, we have a list of top ten iPad styluses, which are suitable for various purposes you’d come across.

Choose the best Stylus for your iPad 1 Adonit Jot Pro iPad Stylus

Price: $26.99

Where to Buy: Amazon

2. Adonit Jot Mini Fine iPad Stylus

If you need a less expensive and easy to handle stylus, Adonit Jot Mini Fine iPad Stylus is a nice choice and the brand value is quite useful when it comes to after-sale support and quality. When compared to the aforementioned one, its length is shorter — just 98.7mm when closed with the cap. Also, its weight has also been brought down to just 13gm that is pretty convenient. Despite being affordable, you do not have to compromise precision, since Adonit Jot Mini Fine iPad Stylus comes with the Precision Disc. Also, because of being compatible with almost all Smartphones and tablet PC out there — along with all versions of Apple iPad (iPad pro, iPad Mini and iPad Air) —, you will have a smooth workflow everywhere. You will miss the textured grip but the overall performance and pocket-friendly size is just-right for the on-the-go users.

Price: $19.98

Where to Buy: Amazon

3. FiftyThree Digital Pencil for iPad

Price: $39.95

Where to Buy: Official FiftyThree Store

4. Apple Pencil

Here we have the official stylus for Apple iPad Pro. This is different from other styluses mentioned here because the compatibility is limited to the recently-launched iPad Pro. When you’re using the iPad Pro for designing or sketching, you can have pixel-level access through Apple Pencil, and iPad Pro senses the use of Apple Pencil to give you an enhanced performance. In other words, you are going to have highly responsive sketching or writing. Also, you can control thickness of line by changing the pressure you are applying; similarly, tilting your hand can bring various shades into the screen. When we add the battery backup of 12 hours and complete integration with iOS, it’s Christmas. From tip to cap, it’s 175.7mm and weighs 20.7gms.

Price: $99.99

Where to Buy: Official Apple Store

5. Wacom Bamboo iPad Stylus Pen

This product from one of the well-trusted developers of digital pen technology is for you when you need affordability as well as quality. It claims to offer the smoothest pen-like touch experience, which would be best for writing as well as doodling, for that matter. It makes use of a carbon fiber nib that enhances precision and brings you smudge-free navigation instantly. At the same time, its aluminium cap would be effective enough to protect the carbon nib from a variety of obstacles. With the cap on top, Wacom Bamboo iPad Stylus Pen is 125mm long and the weight is just 12g. Also, if you use additional services from Wacom — such as Bamboo Paper and Wacom Cloud — you can make things easier in your Apple iPad. It’s all good for annotation, doodling and collaboration, along with common navigation.

Price: $17.95

Where to Buy: Amazon

6. Cosmonaut Wide-Grip iPad Stylus

Price: $25.00

Where to Buy: Amazon

7. Sensu Artist Brush & Stylus

Hello, Artists! If you need a rubber-tipped iPad stylus that you can use for convenient sketching and drawing, you will love to have a look at Sensu Artist Brush & Stylus, which is reasonably priced as well. As the name says, it’s a combo of a brush and a stylus, both of which are useful from the artist point of view. Using this combo device, however, you will be able to accomplish a variety of tasks — Drawing, Painting and Navigation, for that matter. While the brush is meant to serve artistic purposes only, the stylus can be as good for almost every task on your Apple iPad. The best part is that you can toggle between the brush and stylus quite easily — there are also some included accessories that help you draw well. For artists, it’s a must-grab iPad accessory, we’d say.

Price: $39.99

Where to Buy: Amazon

8. Maglus Stylus

When you want to have a complete pen-like experience in your Apple iPad, you should try getting Maglus Stylus that is preferred by some users as well. It’s a bit expensive but you get satisfactory features for the money you got to pay. Some notable features of Maglus Stylus include the precision silicone tip, its aluminium-made body that’s ergonomic and the included magnets for getting attached to the iPad easily. The best part is that, along with Apple iPad and the various versions it has, Maglus Stylus would work quite fine, on any capacitive touch screen. You’ve choice when we come to the case of Maglus — you can choose between the microfiber tips or silicone tips, for instance. Similarly, the edgy corners MAY be convenient at least for a few of you.

Price: $35.99

Where to Buy: Amazon

9. Adonit Jot Script Evernote Edition

As the name says, it’s an Evernote Edition iPad stylus you can get from one of the most trusted brand — Adonit. The stylus makes use of Pixelpoint technology, which is meant to provide ballpoint precision when you write / sketch on your iPad screen. Also, the 1.9mm tip is way too impressive, for that matter. Talking of its build, Adonit Jot Script Evernote Edition is equipped with a slim yet grippy build, and with the compatible app installed, it’s Christmas. You’ll be able to charge your Adonit Jot Script Evernote Edition using the provided USB charger and between two charges, you are going to have a working time of 20 hours. With the compatible app, you’re going to enjoy the benefits of palm rejection as well. Talking of Evernote, you’re going to get Evernote Premium subscription of 6 months when you purchase this iPad stylus.

Price: $59.99

Where to Buy: Adonit Official Store

10. Wacom Intuos Creative Bluetooth iPad Stylus

We end this list of top iPad styluses with an awesome product from Wacom — which is targeting passionate artists! It has to be noted that the main objective of this stylus is the perfect precision and the best response when you are trying to sketch something on your iPad screen. Considering this, the company has included a thinner and firmer tip. Similarly, there are 2048 pressure levels available and you can choose the most appropriate brush level and shading when you are sketching. Talking of compatibility, Wacom Intuos Creative Bluetooth iPad Stylus works fine with iPad Mini 1, iPad Mini 2, iPad Mini 3, iPad 3, iPad 4 and iPad Air 1. In all these devices, you get palm rejection if when you are using the compatible creative apps. In the official site, you can get information about supported apps. If we are to take all these to account, Wacom Intuos Creative Bluetooth iPad Stylus is the best for artists. It will be connected using Bluetooth, by the way.

Price: $79.99

Where to Buy: Official Wacom Store

SEE ALSO: 15 Best iPad Pro Accessories

Ios 12 Developer Beta 2 For Iphone And Ipad Now Available

Here we go! iOS 12 developer beta 2 is officially out for developers. As always, we’ll dig through the latest beta version and highlight all the changes between the first beta and the latest beta below.

New in iOS 12

iOS 12 includes several significant changes for iPhone and iPad including performance improvements, especially on older devices; ARKit 2.0 with shared experiences; refined search and sharing in Photos; more Siri access in third-party apps and Siri Shortcuts based on Workflow; updates to Stocks, Voice Memos, Apple Books, and Apple News; use management features including updates to Do Not Disturb, more manageable notifications, and Screen Time parental controls; Memoji in Messages; FaceTime between up to 32 users; and much more.

New in beta 2?

Podcasts app now shows Now Playing indicator on currently playing chapters (chapter support is new to iOS 12)

New splash screen for updated Voice Memos app

New splash screen for Screen Time in Settings, includes Down Time walkthrough for parents

New arrow launcher for Shortcuts in Spotlight

iPhone-only apps on iPad now use iPhone 6 version, not iPhone 4 version (…Instagram…)

Softer location icon in status bar

iOS 12 Beta 2 Release Note Changes General

New Issues

The Weather widget isn’t functional in iOS 12 beta 2. (41096139)

Workaround: Update your device OTA to iOS 12 beta 2. Or, first update your device to iOS 11.4 via iTunes or OTA, then use iTunes to update to iOS 12 beta 2.

Resolved Issues

The ”Maps Nearby” widget buttons don’t launch the Maps app. (40099072)

Opening an iWork document via AirDrop or Files app might cause the device to become unresponsive. (40338520, 40694399)

Time Zones might not update automatically. (40499996)

compiled .car file. (40507731)

Vibration alerts on iPhone 6s and iPhone 6s Plus might be unexpectedly loud.(40524982)

3rd Party Apps

New Issues

Netflix might unexpectedly quit when downloading a video. (40653033)

Twitter might display a blank login screen. (40910390)

Taobao might unexpectedly quit on launch. (40958373)Known Issues

Skype might unexpectedly quit after logging in. (39666451)

Accessibility

New Issues

Notification action buttons might become illegible when Increase Contrast settings are enabled. (41050794)Resolved Issues

Platform Switching for Switch Control is unavailable in iOS 12 beta. (40035312)

Sysdiagnose initiation via the Analytics menu item in AssistiveTouch and Switch Control is currently unavailable. (40504710)

Newly-created calendar events might be unavailable to VoiceOver. (40555552)

AirPods

New Issues

Playback might not pause when only one of the AirPods is removed from your ears. (40824029)

App Store

Resolved Issues

Signing into a previously-used sandbox account during the In-App Purchase flow might produce unexpected results. (40639792)

Apple Pay

Resolved Issues

When an Apple Pay payment sheet is presented in Safari on a Mac without Touch ID, you won’t be able to confirm the payment if your iPhone or Apple Watch display is off. (40384791)

CarPlay

New Issues

Resolved Issues

Alarms are currently unavailable while using CarPlay. (39159434)

HomeKit

New Issues

Inviting iOS 11 users who have multiple email addresses associated with their Apple ID to a home might not succeed. (41033550)

Workaround: Send the invitation to a different email address or phone number associated with the Apple ID of the iOS 11 user.

iWork

New Issues

The navigation button isn’t present in the Share Options sheet while using the Add People feature. (40368764)

Keyboards

Resolved Issues

While typing in certain apps, keyboard suggestions may overlap. (40231537)

Model I/O

Resolved Issues

In .obj models, the bump semantics in .mtl files don’t map to MDLMaterialSemanticTangentSpaceNormal. (40665817)

Phone & FaceTime

New Issues

Group FaceTime calls cannot be initiated between iOS 12 beta 2 and the first iOS 12 beta release. (39873802)

Workaround: Users should update to iOS 12 beta 2.

while using external headphones. (40615683)

Workaround: Use the built-in speaker of your iOS device.

(40958280)

Workaround: Restart the iOS device or remove and reinsert the SIM Card.

(41033989)

Workaround: Disconnect the call and try reconnecting.

FaceTime might unexpectedly quit on launch. (41189126)

Workaround: Use Siri to place a FaceTime call. Resolved Issues

The Calls on Other Devices using your carrier account feature is unavailable on iOS 12 beta. (40180205)

Users might be unable to configure Call Forwarding. (40362744)

During a Group FaceTime call, the text overlay feature might remain invisible until the preview window is moved downward. (40395097)

Attempting to add an additional participant to a FaceTime call with many participants might not succeed. (40433480)

Wi-Fi Calling might be disabled after updating to iOS 12 beta. (40467667)

Apple Watch Series 3 (GPS + Cellular) customers using the Bell network in Canada might experience an error message when attempting to sign up for a cellular plan or when attempting to access ‘Manage Bell Account’. (40556479)

During a FaceTime call, iPad Pro (10.5-inch), iPad Pro (12.9-inch) (2nd generation), and iPad (6th generation) don’t send video to the receiving device. (40725406, 40873560)

Known Issues

iPod touch (6th generation), iPhone 5s, iPhone 6, iPhone 6 Plus, iPad mini 2, iPad mini 3, and iPad Air support only audio (no video) during Group FaceTime calls in iOS 12 beta.

In iOS 12 beta, Camera Effects in Messages is available only on iPhone SE and iPhone 6s or later and is unavailable on iPad. Camera Effects in FaceTime is available only on iPhone 7 or later and is unavailable on iPad.

Wi-Fi calls might end unexpectedly when transitioning from Wi-Fi to cellular while on the T-Mobile network. (39251828)

Voicemail notifications might be inconsistent and not appear when the device is locked. (39826861)

Photos

Resolved Issues

Search results might be unavailable when using languages other than English. (39781553)

ReplayKit

Resolved Issues

There is no default icon for RPBroadcastPickerView.(38813581)

Safari & WebKit

Resolved Issues

Rotating the device while viewing a PDF in Safari might prevent the PDF from scrolling or maximizing layout width. (39794462)

New Issues

Important: All Screen Time settings will be reset after updating to iOS 12 beta 2. Users must reactivate and reconfigure Screen Time to continue using this feature.

When Family Sharing is enabled for an iCloud account, only family members designated Parent/Guardian may disable Screen Time on their device.

To enable a Restrictions Passcode on a Child device where the Child has enabled Screen Time, the Parent/Guardian must first disable Screen Time on the Child device and reenable Screen Time from the Parent/Guardian device.

If a Child account wishes not to share Screen Time usage with Parent/Guardian accounts, they should either become a Parent/Guardian or leave the iCloud family. (40675329)

When ‘Ask For More’ is enabled on a Child device, entering the passcode on the Child device to approve more time still results in a prompt on the Parent/Guardian device.

When ‘Ask For More’ is not enabled on a Child device, tapping ‘Ignore Limit’ prompts for the Screen Time passcode. (41060009)

Resolved Issues

App usage data isn’t removed after an app has been deleted. (39428587)

Screen Time settings don’t sync between devices; however, usage data is synced. (39660477)

Usage breakdown by app is unavailable in iOS 12 beta. (39697268)

Users might receive multiple Screen Time Weekly Report notifications. (40401895)

Apps and Websites might be disabled even after Screen Time is disabled. (40656766)

Some child iCloud accounts might not report usage data back to the parent’s device. (40749009)

Siri

New Issues

Workaround: Use +[INImage imageWithImageData:]

save the Shortcut. (40862775)

Workaround: Set up Hey Siri before updating to iOS 12 beta 2, or set up Hey Siri using a different device signed into the same iCloud account.

Resolved Issues

Siri might produce unexpected responses to “Where is my…” queries. (39531873)

NSUnknownKeyException. (40464710)

UIKit

Resolved Issues

PresentingaUIImagePickerControllermightcausetheapptobeterminatedwitha privacy violation if the app does not include the NSMicrophoneUsageDescription key in its Info.plist. (40490417)

Voice Memos

New Issues

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